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I admittedly grew to use that button as my default "interact button" for most games thanks to Cyberpunk 2077, IIRC, but it's been too long to fully recall nevertheless.
The pouncer will jump to attack, and it only jumps when in relative close proximity. Youcan dodge the jump with a Well-Timed-Dive(tm).
The hunter jumps only to catch up to you, which means it is not a more immediate threat as it will walk the rest of the way towards you. They also jump higher which allows them to escape fire, for example.